using System;
using System.Collections.Generic;
using System.Text;

namespace Graphics
{
    public class BaseShader
    {
        protected string path;

        public virtual void SetParameters(string parameter, object value){}
        public virtual object GetParameters(string parameter, object value)
        {
            return value;
        }

        public string Path
        {
            get { return this.path; }
            set { this.path = value; }
        }
        
    }
}
